Part of a research project, I built a script in Python to collect pulbic data of different users from chess.com. The script was automatically ran once a day. The program ran on AWS Lambda with storage intergration with AWS S3.
This project was another Python-based web scraper that utilized Postman to generate requests, generate an access token for Instagram users, and retrieve metadata like date, likes, and location from a given user's posts.
This project was a Python-based application that used Robinhood's (now defunct) API to login, make routine operations, and catalog historical data of the account such as trades performed, prices of stock, and buying and selling actions.
As part of my Computers for Learning/Human-Computer Interaction, I contributed towards an educational game, in which a player explores several different biomes, learning about the varying ecosystems. The process involved coding in C#, game design in Unity, and custom modeling in Blender.
As part of a Video Game Music and Design class I took for fun, I composed an original score that I retroactively named 'Respire'. Completely done in MIDI, Reason Studios.